© Valve Corporation. As this is a massive topic that affects many areas of the game, we've split it into four parts. Colonizing is slow and energy-intensive, be sure you have the economy to expand. Members Online •. . Date Posted: Jan 31, 2019 @ 8:56pm. . It is determined by the average happiness of each stratum, weighted by political power. Gotta say, I like that pop happiness actually matters now. There are strong anti-crime bonuses you can unlock for enforcers, limiting the number of enforcers you need. 4 Pop growth from immigration; 5. 5 - encourage planetary growth decision. Stellaris > General Discussions > Topic Details. 5 # The higher this is, the more random species selection of new pops will be NEW_POP_SAME_SPECIES_WEIGHT = 1. But now it comes with a cost of Pop Growth and it's not worth outside of Roleplay. Game modification: Master of Stellaris. It is determined by the average happiness of each stratum, weighted by political power. Unused districts also add onto the number. 25 attraction to Pops with citizenship rights, x1. 2%. So for investing heavily into fanatic egalitarism you are rewarded in total with maximum. Pop approval rating is a measure of the population's support towards the empire. Pop approval rating is a measure of the population's support towards the empire. Stellaris Wiki Active Wikis. You can easily get more happiness by focusing on various happiness buffs like the op Artist Enclave Festivals +15% and Peace Festivals Edict +10% and Very High Faction Approval +10%. I ended the war by winning, but now I have a pretty low pop approval rating, from 0% to 25% on multiple planets. To mantain a 30% pop approval rating for 40% stability, I need about 1 drone on the world for every 2 livestock. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Low amenities reduces happiness (-2% per missing amenity) which lowers pop approval rating, reducing stability and increasing crime. Active Wikis. If you have the room construct buildings that increase happiness on the planet by producing. How to optimize growth in order to achieve maximum growth in Stellaris 3. Jump to latest Follow Reply. Is it possible to get egalitarion faction to stay at 100% faction approval? I tried to create a civilization around the idea of minmaxing the influence gain through egalitarism but seems like according to wiki there is no way to reach higher than 75% approval in the early game for egalitarian faction. Each pop is affected by dozens, sometimes hundred productivity modifiers that must all be factored into the calculations of their yields alone, each time jobs or pops change, all pops must calculate their weights towards the jobs, then there's. So iam playing my game and suddenly i see 0% approval and that takes stability to 0 , so now iam trying to fix it and i dont know how to make the population in the planet happy , how do i know how to fix specific pops and in which faction they believe in?So iam playing my game and suddenly i see 0% approval and that takes stability to 0 , so now iam trying to fix it and i dont know how to make the population in the planet happy , how do i know how to fix specific pops and in which faction they believe in?© Valve Corporation. Beast. Description Planet approval rating not weighting pops' approval using political power Game Version [2. The cloning vat gives 4. Each Planet that contains at least one Pop with free will has a Pop Approval Rating value that is the average happiness of the Pops, modified by their Political Power. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). You could move all the pops with low. level 2. Approval rating ranges from 0% to 100% and has a base level of 50%. For example say you have a mining habitat. Stellaris Wiki Active Wikis. uninhabitable. #footer_privacy_policy | #footer. Vanilla factions always have 100 base attraction, x1. Description. Be wary of spreading your empire too thin when using this strategy. I'm working on the stability of newly-conquered worlds, and since approval rating is the chief determinant of stability I'm trying to understand how that works. Are you running any shortages? Food, consumer goods and influence shortages can all decrease pop happiness. Blurb Jul 23, 2020 @ 4:00pm. rpc. 09 and Bio-Trophy pops have political power = 1 (only for the purpose of this formula). Stellaris is a term for stability. If you wanted to go back to 2. Each point of stability above 50 adds +0. 1 [bbf4] What version do you use? Steam What expansions do you have installed? All of the above Do you have mods enabled?1. No, because all of these faction issues give you approval rating if you fulfilled them thus there is already a bonus for doing it,. Thanks to manipulating edicts and your actions, you can effectively make factions null and void and increase the growth of the individual populaces. Is it possible to get egalitarion faction to stay at 100% faction approval? I tried to create a civilization around the idea of minmaxing the influence gain through egalitarism but seems like according to wiki there is no way to reach higher than 75% approval in the early game for egalitarian faction. . Alle varemerker tilhører sine respektive eiere i USA og andre land. The 3. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. It's really all about the Stratified Economy living standards (unlocked with Authoritarian ethics). 95 CG upkeep, and 9. Are there any shortages in your inventory? Pop happiness can be reduced by food, consumer goods, and influence shortages. Taking over primitives and converting them into livestock will decrease the approval rating of any planet with the livestock. Faction Approval is a value from 0 to 100, starting at a base of 50 and modified by fulfilling or ignoring the faction's demands on various issues, as well as actions taken towards factions. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). pop approval rating , confused. stellaris is a typical paradox game, with all the good and bad aspects related. I'm in a situation where I had conquered a 28-pop primitive world within the first 10 years in the game. But if i calculate it myself I get different results than the game does. Stellaris Wiki Active Wikis Empire of Sin AoW: Planetfall Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the AftermathStellaris Wiki Active Wikis. How to improve pop approval rating? So my vassal ended up integrating space-age Earth, and being the contentious lot humans are they decided to revolt. Blurb Jul 23, 2020 @ 4:00pm. Pops change due to factions, races, and genetics as well. Basically, the more political power a pop has, the heavier it's happiness is weighted towards the planets Pop approval rating. 5 Pop growth speed; 5. AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of. Huge learning curve, lousy instructions. High affects your citizen's. Why does it feel like the pop growth selection prioritizes basically any other species besides your main species?. Quite often I want to add a pop to a job e. which show the pop's reaction to transitions between some states. 2. 50% base happiness. Low amenities reduces happiness (-2% per missing amenity) which lowers pop approval rating, reducing stability and increasing crime. You're right, not worth a war. I have one BT building on nearly every Planet, which distrbutes them a lot. This means that you only have about 1/10th of a pop creating 1 pop. Pop approval rating is a measure of the population's support towards the empire. It matters to the stability of a planet, happiness and power go into an equation and that determines the overall stability. 0 Nemesis. Legacy Wikis. Popの幸福度(Happiness)と支持率(Approval Rating) Popの. On a side-note, why do all pops show "Faction Approval: 50%" regardless of what the actual approval rating of their faction is?Priest temples make the entire planet spiritualist, which affects faction ethics, who have a middling approval rating for base faction-unity but all sources of unity- including not just the faction but also the priests jobs- are boosted by Spirtualist. Highlight the stability number and a drop down will tell you where it's coming from. Very low pop approval rating I've been in war with another empire recently, I had 100% war exhaustion for some time and then this happened. has an initially slight penalty, growing in magnitude as it gets further from 100%. #5. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3It has been a few years since I took it but the stability is about what it was. Perhaps also let it spend resources from the sector stockpile to forcibly resettle pops, policies allowing. 78*0. Legacy Wikis. Alternative ways to get population are Slaver empires with Barbaric Despoilers or. It is determined by the average happiness of each stratum, weighted by political power. It is determined by the average happiness of each stratum, weighted by political power. Pop approval rating is a measure of the population's support towards the empire. A much, much simpler one, like those the other 4x games have, would be better. For example, if your empire species has the "decent conditions" living standards set, while the species of the pop you conquered is set to basic subsistence, having just one or two of your empire species on the planet is usually enough to get your stability above the danger zone, since. However, I’m not sure why they are so unhappy. In Stellaris, one of the more unknown game systems is changing ethics. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Go to Stellaris r/Stellaris. 5 robot assembly but synthetic gives an extra robotocist job per planet for 2. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Stellaris: Bug Reports. And yet I have only 58% approval rating. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). Pop approval rating is a measure of the population's support towards the empire. Approval is moderate to very high across the board. So iam playing my game and suddenly i see 0% approval and that takes stability to 0 , so now iam trying to fix it and i dont know how to make the population in the planet happy , how do i know how to fix specific pops and in which faction they believe in? Pop approval rating is a measure of the population's support towards the empire. If you do everything else they want, you can even stay above 80% approval while doing it. from jobs. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. y otros países. The primary effect of political power should be on the weights of pop approval rating as well as on faction support. It also goes down for policies depending on species. Subscribe to downloadPop approval rating / political power fix. Pop approval rating increases/decreases the stability, up to +20 at 100%, if I remember correctly. Addendum: The pop in the pic1 was part of the Technologist faction before switching ethos to authoritarian, unfortunately I have no screenshot available before the switch happened. It is determined by the average happiness of each stratum, weighted by political power. Todos los derechos reservados. Stellaris 2. This feels so stupid considering that the big bonus of egalitarism is. The different stratums usually have different levels of political power. There are 22 Factions present in Master of Stellaris. But you can select a ruler pop , go to the happiness and will give you a full breakdown on happiness A pop’s political power influences the extent to which their happiness, or lack thereof, affects the overall pop approval rating. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Stellaris Wiki Active Wikis. So Primary Species Leadership gives a -5% modifier to other species' pops. Pop Happiness and Approval RatingThe 3. Stellaris Wiki Active Wikis. 10 BT's can do a lot for padding Population to unlock the next Capitol Building - which gives passive Amenities and Replicator jobs. Legacy Wikis. it is a complex, vast 4X game with some new interesting concepts in the field. Approval rating ranges from 0% to 100% and has a base level of 50%. Deep space blacksite can increase Stability for ALL planets inside the system. Go to Stellaris r/Stellaris. 6. pre-3. Stellaris Wiki Active Wikis. 2 8b3a beta What version do you use? Steam What expansions do you have installed? All of the above Do you have mods enabled? No Please explain your issue is. Is it possible to get egalitarion faction to stay at 100% faction approval? I tried to create a civilization around the idea of minmaxing the influence gain through egalitarism but seems like according to wiki there is no way to reach higher than 75% approval in the early game for egalitarian faction. Legacy Wikis. It is determined by the average happiness of each stratum, weighted by political power. Habitability is an important pop growth modifier. Legacy Wikis. You can check your pops and see why they are unhappy. If you keep your top 2 or 3 largest faction as as happy as possible, pop happiness usually isn’t an. Sadly, the development team didn't add a proper onboarding system and now a big chunk of you don't know how. a Machine Intelligence empire do not produce crime or deviancy, despite counting as 50% happiness for the purpose of. This also is counter to peoples experience in real life. Advertisement Your stability loss is due to your pops’ low happiness – that’s what the “19% Pop Approval Rating” in the tooltip means. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). Amenities are expensive and unable to obtain maximum Approval because they cap at 20% happiness at 2x pop needs. plus a few zombies), as well as hard capping your approval rating at 50% (whereas it would be higher with break-even amenities on those rulers/specialists). This section covers the living standards available to all organic empires. Pop approval rating is a measure of the population's support towards the empire. A skillful management of population in Stellaris involves bending them to the needs of your politics. 3. 0% Approval Rating: Opinion bonus and penalties go up and down the ratings scale. May 4, 2023. Все права защищены. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). Active Wikis. AoW: Planetfall Cities: Skylines Crusader Kings 3 Empire of Sin Europa Universalis 4 Hearts of Iron 4 Imperator:. All rights reserved. 1 [bbf4] What version do you use? Steam What expansions do you have installed? All of the above Do you have mods enabled? 1. Jump to latest Follow Reply. Happiness adds to stability. At the most go for 2 if not, not at all. Psi corps building +5 (spiritualist only) Psionic governor +5 (spiritualist only) In order to reach 100% approval rate, you're going to need 100% happiness across all social strata in each colony. All trademarks are property of their respective owners in the US and other countries. © Valve Corporation. It is determined by the average happiness of each stratum, weighted by political power. . I'll list them and maybe someone can help me. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). ) caused whole new sets of problems and this mod dont solve them, sorry. 2 Researcher job upkeep, +135. Political power determines how much pop happiness affects overall pop approval rating. If you have fanatic egalitarian this would theoretically push your influence gain to 2,25 influence. The faction has a 90% approval rating, and therefore should have a 10% happiness boost. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Stellaris Wiki Active Wikis. Try to make policies, rights, and actions according to their demands. Fix to pop political power weights affecting pop approval rating calculation. ago. Amenities do not affect pop growth speed. Lots of my planets have unemployed specialists, and they all refuse to work Enforcer jobs. from jobs. It's free for a long long time. According to the wiki telepaths have gotten a lot less good at crime than before, but. Stellaris Wiki Active Wikis. However, the tile system is also very constrictive, in a way I feel is. Therefore I needed to evaluate the formula behind pop approval on a planet. Stellaris. Try to make policies, rights, and actions according to their demands. 2 'Le Guin' update. Before it was just bonus, you get a lot of free food and that's it. Empire of Sin AoW: Planetfall Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath. However, this is not what the actual approval value is. 8 was a pop growth meta for many reasons, but one of the more important ones was that pop growth only needed 100 points to add a pop. But you can select a ruler pop , go to the happiness and will give you a full breakdown on happinessPop happiness affects colony stability through affecting the pop approval rating. Posts: 3. It is determined by the average happiness of each stratum, weighted by political power. But the tool tip for migration isn't making sense to me. (Pop scope) attraction: Determines the attraction to Pops of this faction. Bio ascension gives +20% more pop growth speed (from rapid breeders to fertile) and budding when (if) you get the plantoid traits. Todas las marcas registradas pertenecen a sus respectivos dueños en EE. This feels so stupid considering that the big bonus of egalitarism is. It ranges from 0 to 100 and has a base level of 50. Of course you're taking this. They are applied. Then make your ruler pops happy. . After accounting for pop ratio the bonus in 2. How exactly is the Overall Pop Approvement calculated? I tried to figure out what living standard would boost my productivity best. Good luck trying to get the dev to rip out the engine. That said, there's a complete lack of help files to figure stuff out. It's a calculator for the bonus pop growth mechanic. How does pop growth work in the new Nemesis expansion? How can I maximise pop growth in Stellaris 3. Another option is hive mind. aim for 102 pop cap for empire capital, and 80 pops, which unlock Tier 3 capital building. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Is it possible to get egalitarion faction to stay at 100% faction approval? I tried to create a civilization around the idea of minmaxing the influence gain through egalitarism but seems like according to wiki there is no way to reach higher than 75% approval in the early game for egalitarian faction. I've got a bunch of indigenous pops on planets with. Imgur. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Stellaris has very little in the way of objectionable content, largely due to gameplay taking place on a literally galactic scale. You can click on an idividual pop and see when you hover over hapiness what the modifiers are. Stellaris Wiki Active Wikis. This feels so stupid considering that the big bonus of egalitarism is. 0-19%. This feels so stupid considering that the big bonus of egalitarism is. 35 + 53*0. Part of that +3/month is from migration, with Immigration pull adding to the gain and Emigration push taking away from it. Low stability and not sure why (I'm very new) Thread starter leemonk; Start date Dec 26,. All my planets have a mix of citizens, slaves and robots. Split the Materialist / Spiritualist Axis * Pop Faction Modding Bugged * Missile-based PD test * Dynamic Ship Class Caps * Resources: A Retrospective * Thoughts on factions. . Pop growth is maximized at P/2, except if P>=70, in which case it's maximized in a range around the center. One of the major factors for stability is your pop's happiness levels, and your species political power. This means that if 1 ruler pop is 100% happy, and 36 slaves have a 0% approval rating, average planetary happiness is 50. 10% rapid breeders, 20% fanatic xenophobes, 10% from Expansion node, 25% more from planetary decisions. I'm not happy working that many drones on a 25% habitability world, but if that was the price to pay for "free" food it would be worth it. Pop approval rating is a measure of the population's support towards the empire. Pop Happiness and Approval Rating Pop Happiness is a major factor in determining planet stability. NightGuard. they don't need consumer goods and don't contribute to approval rating and hence stability, but they get the same production bonuses from stability as your sapient pops. ReplyDoing the math for what the pop approval rating gets you an approval rating of 77% on the planet. Below you'll find some information and tips regarding. You can reduce their political power, or change their species rights, or gene mod them, or enslave them, or increase your governing ethics attraction, or just treat it symptomatically by quashing crime and instability. 3. 2 pop growth settings, put Logistic Growth Scaling to 3, and Growth Required Scaling to . Pop approval rating is a measure of the population's support towards the empire. Planet capacity is capped at 500, regardless of free housing or unblocked districts. ) Improve habitability. Note: Pop drones with the Rogue Servitor civic act like they have political power = 0. Pop approval rating is a measure of the population's support towards the empire. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). Yes. +10% Ship fire rate is a solid bonus. Is it possible to get egalitarion faction to stay at 100% faction approval? I tried to create a civilization around the idea of minmaxing the influence gain through egalitarism but seems like according to wiki there is no way to reach higher than 75% approval in the early game for egalitarian faction. Yes they do, they influence migration. . 09 and Bio-Trophy pops have political power = 1 (only for the purpose of this formula). Robots, the budding trait and the lithoid counterpart, the knights of the toxic god situation outcome, genetic. 7 per pop) but unlimited in number. So iam playing my game and suddenly i see 0% approval and that takes stability to 0 , so now iam trying to fix it and i dont know how to make the population in the planet happy , how do i know how to fix specific pops and in which faction they believe in?Population Growth Strategies in 3. Shows the average weighted POP Approval. Subscribe to downloadPop approval rating / political power fix. Is it possible to get egalitarion faction to stay at 100% faction approval? I tried to create a civilization around the idea of minmaxing the influence gain through egalitarism but seems like according to wiki there is no way to reach higher than 75% approval in the early game for egalitarian faction. It is determined by the average happiness of each stratum, weighted by political power. Sexual content and profanity are nonexistent (in single player). Stability is a sign of high or low pop production. Also various small 5% buffs add up quickly. Ethics determine how you and other empires behave in certain situations. Is it possible to get egalitarion faction to stay at 100% faction approval? I tried to create a civilization around the idea of minmaxing the influence gain through egalitarism but seems like according to wiki there is no way to reach higher than 75% approval in the early game for egalitarian faction. 6 stability. Jan 31, 2019 @ 9:43pm. 2. As long as that number doesn't exceed ~3x the number of rulers, you're fine and there are ways to lower amenities usage or boost it as well, further reducing. So with that. I'll manually increase the job priority, and then the job will be filled for a couple of. Sadly, the development team didn't add a proper onboarding system and now a big chunk of you don't know how. When a specific resource is named then it is applied multiplicatively to the base resources produced. Tüm ticari markalar, ABD ve diğer ülkelerde ilgili sahiplerinin mülkiyetindedir. Pop approvals are linked to their factions. Slaves can remain at near 0% happiness and it still doesn't really impact the overall approval rating enough to matter. Approval. Each planet you own creates one Pop at a time. Because every pop in Livestock reduce your Pop Growth. #4. Alle rettigheter reservert. Declaring War makes pacifist pops angry. There you can see what values each faction represent, what demands they have, and how many pops support them. Pop growth - what about decrease? Fletz. 2. This feels so stupid considering that the big bonus of egalitarism is. So iam playing my game and suddenly i see 0% approval and that takes stability to 0 , so now iam trying to fix it and i dont know how to make the population in the planet happy , how do i know how to fix specific pops and in which faction they believe in?Did you write it just like that, with [Pop ID]? :D That's where the ID number of the Pop is supposed to go, without the brackets. Jay Jun 22, 2021 @ 10:54am. It mentions something called "current immigration. I'm not new, but I havent been around for a while. It is determined by the average happiness of each stratum, weighted by political power. Thanks to manipulating edicts and your actions, you can effectively make factions null and void and increase the growth of the individual populaces. Pops without happiness are treated as having 50% happiness (for example: pops with Nerve Stapled trait, pops with Machine trait). Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3Stellaris Wiki Active Wikis. Description Pop Approval Rating Not Weighted Correctly Game Version Version 2. High pop happiness contributes to high pop approval rating and low pop happiness causes low pop approval rating. Every pop has a happiness rating of 0 to 100, with 50 being neutral. Pop Happiness and Approval Rating Pop Happiness is a major factor in determining. One part of Stellaris I haven't really figured out yet is how to make an informed decision about which species rights to assign for the best results. Pop approval rating is a measure of the population's support towards the empire. Empire of Sin# -50% pop growth while at the same time as a "new colony" getting a big immigration pull which leads pop on your other worlds to flock to it. © Valve Corporation. Pop aprouval rating -23 and resources from jobs -43 and trade value -43 #4. Therefore I needed to evaluate the formula behind pop approval on a planet. It is determined by the average happiness of each stratum, weighted by political power. #1. Stellaris Wiki Active Wikis. Obviously you cant please all of them at once, so try to please the biggest, most supported factions. Today we're going to continue on the topic that we started on in Dev Diary #121: The Planetary Rework coming in the 2. After putting down the revolt I somehow ended up in control of Earth instead of my vassal, except the humans are still as contentious as ever. If you have the room construct buildings that increase happiness on the planet by producing amenities. Pop approval rating is a measure of the population's support towards the empire. So iam playing my game and suddenly i see 0% approval and that takes stability to 0 , so now iam trying to fix it and i dont know how to make the population in the planet happy , how do i know how to fix specific pops and in which faction they believe in?Stellaris Wiki Active Wikis. Stellaris Wiki Active Wikis. The different stratums usually have different levels of political power. Your stability loss is due to your pops' low happiness - that's what the "19% Pop Approval Rating" in the tooltip means. Sometimes the pop approval rating can be somewhat relevant. It is determined by the average happiness of each stratum, weighted by political power. Empire of Sin AoW: Planetfall Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Victoria 3. See full list on stellaris. A higher approval rating , higher stability. Lenardioxl • 2 yr. When a specific resource is named then it is applied multiplicatively to the base resources produced. Googling various Reddit threads is your best bet, since no where does the game explain some key concepts. Due to not being affected by Happiness, Hive Minds have no methods of increasing Approval Rating for pops. on the other hand, it is underdeveloped, still full of bugs. It used to be -10% for both low and very low. Basically, the more political power a pop has, the heavier it's happiness is weighted towards the planets Pop approval rating. Pop Approval Rating. Taking over primitives and converting them into livestock will decrease the approval rating of any planet with the livestock. On Free minds, robots, and drones. So iam playing my game and suddenly i see 0% approval and that takes stability to 0 , so now iam trying to fix it and i dont know how to make the population in the planet happy , how do i know how to fix specific pops and in which faction they believe in?Faction Approval adds a Happiness modifier to all Pops who support the faction: Approval Pop Happiness 0-39% -10% 40-59% 0 60-79% +5% 80-100% +10% Imgur. Screenshots of planets. don't think about 1 pop of 1 million creating 1 pop of 1 million. I'm a fanatic materialist, authoritarian technocracy, so no RP reasons to play nice. Still, this means the early game narrows into a galactic land grab – which is true of most 4X games to some extent, but especially so here. It's also easier getting pops happy since slaves consume fewer amenities.